![]() The Cage Series : The Iron Widow is back! Or.is she? Your vigilante philosophy is put to the test in this tale of shifting loyalties and outright deceit. Fallout (3 Parts) When y our initial investigation into a theft at a local S&L reveals a connection to its stolen tech, the drawn-down Autumn Wards bring you in to investigate. Mobius : Visions of past, present, and possibility collide, as you and the Autumn Wards unravel the mystery of the 7-year time gap. Will you and Kings Row's "ordinary" heroes be able to stop it? Leviathan The assassination of a local politician with national aspirations sets off a media frenzy among everyone's favorite reactionary network, NewsAnon. Looking for SFMA content over multiple arcs? Search for the following under "cranebump." LONG FORM: Ordinary People Investigation of a series of thefts leads you deep into a vengeful plot that threatens all of Paragon City. Remember above all: Have fun! This game rules and here's hoping you and all new players get to have those first time moments the rest of us did and build fond memories from! On your compass (top middle screen by default) you'll see a blue button next to Mission Complete. Unlike other MMOS, you get to pop right out of a mission when done. When you finish a mission, don't backtrack your way out. These are for the various Archetypes and will confer set bonuses as you slot more into the same power.ĩ. I personally hoard them until I have enough to buy what are called Archetype Origin Enhancements. From story arc completions, from doing Take Force/Strike Forces and from getting all exploration badges in a zone. Every so often, you'll get merit rewards. These are nice because they don't degrade in usefulness as you level past them.Ĩ. You'll get to make a free invention origin enhancement. There's a guy in each (when you walk in, look to your left and you'll see him) that will start the invention tutorial. During those prior mentioned missions, you'll be sent to a University to learn about inventions. Each arc introduces you to new aspects of the game and gives mini tutorials on most things you need to know. At level 10 and again at level 15, you'll get another little arc from them. At level 5, you'll get a contact (Twinshot for heroes and Dr Graves for villains). If for no other reason, it's worth getting as an extra means of convenient travel.Ħ. ![]() Also, you can use it as a travel hub since it can reconnect you to several zones. Orobouros isn't exactly a zone, but it has missions once you're high enough level, is a hub for a lot of people putting endgame stuff together and you can access missed missions via one of the pilalrs of ice and flame. It won't pop into your tray like the Long Range version, you'll have to click on the "Power" tab on your powers tray and click it to make it pop into your tray. Go through and when you zone in, you'll have the Orobouros power. Go down the elevator, go forward and jump down to the floor. To get it, go into CIty Hall, hang a right, go down the stairs, go to the last door on the right and head towards the elevator that just happens to have one of those awesome exploration badges in front of it. In Atlas (unsure about redside), you can get what's called the Orobouros Teleporter right at the start instead of having to wait/ask for one to be dropped near you. Also, when you hit new zones, grab at least one of the exploration badges there and you get that as a location for your teleporter.ĥ. That way, no matter what you'll always be able (as long as it's off of cooldown) to get back to a safe zone. This will give you the Long Rang Teleporter power and Atlas/Mercy as a destination. ![]() ![]() Once you have that and are in Atlas/Mercy, run around (with your spiffy new extra run and jump powers) and get all the exploration badges. It's tempting, but play through normally at least once to progress and learn at an even pace.Ĥ. You can get 5 really good enhancements that will last you til level 21, some extra melee and ranged attacks, a rocket jump pack, various running types (used with Sprint will make you very zippy and able to jump fairly high). They have a lot of free goods that will be a monumental help early on. In Atlas Park and Mercy Island, you can find these women in black skirt/suits that are the Pay To Win vendors. The Going Rogue choice in the character creator will take you to Praetoria, which is a lot harder on new players who don't understand mechanics.Ģ.
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